Dragon and Wizard's Tower

Jun Wakabayashi · iOS

Dragon and Wizard's Tower

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Dragon and Wizard's Tower screenshot 1Dragon and Wizard's Tower screenshot 2Dragon and Wizard's Tower screenshot 3Dragon and Wizard's Tower screenshot 4Dragon and Wizard's Tower screenshot 5Dragon and Wizard's Tower screenshot 6Dragon and Wizard's Tower screenshot 7Dragon and Wizard's Tower screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Dragon and Wizard's Tower Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.8 ★(393)

Rating Distribution

4.8
★★★★★
393 reviews
5
0%
4
1%
3
3%
2
12%
1
84%

Top Countries

🇯🇵 JP🇰🇷 KR🇺🇸 US
Reviews (3)▼
★★★★★Grumpy iOS developer1/19/2020
Best in the series!

I've played all of these escape room games by this developer, and this is by far the best! Ads aren't intrusive -- just walk away and take a break while they run.

★★★★★DelleeComeOn5/8/2019
Great!

I'm so glad I found this developer. It's very hard to find quality escape games, especially one with multiple games! This is only the third one I've played by this developer, and I'm looking forward to playing their other games. :)

★★★☆☆Greypatchesoreo11/18/2018
Just personal preference, but...

This developer is among the few of which I search the App Store for new games almost every single day. I had become exited to see new ones, as they’ve mostly continued to improve, wheee others who’ve now become popular, seem to be either have made their apps more ‘player unfriendly’, esp for those of us who’ve been w/em from their beginning and unknown (at least to the USA App Store). Others have chosen to rush to get new games out, at the great sacrifice of quality and length (recent popular developer has put out last 3 where you were in single room n only turned left, right, and forward (all to places you could only see n was more a ‘zoom’ feature. Then considered less than 5 min to escape w/opjects still in inventory that required one of maybe 4 puzzles total to aquire, but was never used (thus, POINTLESS!), to the game. Here we have a developer who has not done any more of those things. In fact, this was a long escape considering, and MANY rooms (floors) of a castle tower. The whole ‘magical items’ aspect was just something creative that was tried here. I PERSONALLY did not like it at ALL (still love that u kept the mouse w/plate in front in door! 😊. I love that little hesitant look back at you again thing he does after taking the cheese, lol). So, I will commend you for trying something unique and also 3D (which in these short escapes, I’m ALSO NOT a fan of. They work for games like The Room etc, but unnecessary and too much focus these days on apps using 3D where it actually takes away from gameplay and can seem clunky. It’s def worth the play to anyone into these type of quick escapes. Some of u will like it and even think it’s the developer’s best to date. Others will be like me, and hope for the focus to come back to what has been a number of winners in a row, relating to the escapes prior to this one. I hope if the developer plans on more of these (I can handle 3D if u must, but the magical ‘powers’ felt cheesy), you’ll mix it up w/the traditional ones. Different doesn’t always mean better, and you shouldn’t fix what’s not broken. One of the first devs to do these escapes many yrs ago (Goro Sato), tried to do ‘different’ from sticking w/brilliant, and after two total fails, no longer makes them.

Version History (7)▼
1.1.77/5/2023
1.1.37/28/2020
1.1.16/28/2020
1.0.36/26/2019
1.0.210/17/2018
1.0.110/14/2018
1.0.010/9/2018
Available In (115 Countries)▼
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇨🇳 China🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇿 AZ🇧🇧 BB🇧🇾 BY🇧🇲 BM🇧🇷 Brazil🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇬🇭 GH🇬🇹 GT🇭🇰 Hong Kong🇮🇳 India🇮🇩 Indonesia🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇽 Mexico🇳🇿 New Zealand🇳🇬 Nigeria🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇶🇦 QA🇸🇦 Saudi Arabia🇸🇬 Singapore🇿🇦 South Africa🇱🇰 LK🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇬🇧 United Kingdom🇧🇴 BO🇳🇮 NI🇵🇾 PY🇰🇭 KH🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇭 BH🇷🇸 RS🇫🇷 France🇩🇪 Germany🇮🇹 Italy🇦🇹 Austria🇧🇪 Belgium🇧🇬 Bulgaria🇭🇷 Croatia🇨🇾 CY🇨🇿 Czech Republic🇩🇰 Denmark🇫🇮 Finland🇬🇷 Greece🇭🇺 Hungary🇮🇪 Ireland🇱🇹 Lithuania🇱🇺 LU🇲🇹 MT🇳🇱 Netherlands🇳🇴 Norway🇵🇱 Poland🇵🇹 Portugal🇷🇴 Romania🇸🇰 Slovakia🇸🇮 Slovenia🇪🇸 Spain🇸🇪 Sweden🇨🇭 Switzerland🇪🇪 Estonia🇱🇻 Latvia🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (11)▼
ArabicEnglishFrenchGermanItalianJapaneseKoreanPortugueseRussianChineseSpanish
App Details▼

One day you have been captured by a dragon and dropped onto the roof of a tower where a witch lives. If you can use four different types of magic to s...

iOS App ID
1435476050
Content Rating
18+
Min OS
11.0
Size
177.0 MB
Publisher
Jun Wakabayashi
Ja