Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Hosted Games LLC · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Well all I could say is this game/story was just wonderful I enjoy every lil bit of it to be honest I try being the nice kid that my soul so desires put failed I turn out to kill mostly everyone put good old well you Know who I am talking about if you played the story. we ruled together and we Concord who ever put tho I felt like crap after I enjoyed all the other endings as well. Thank you for this wonderful storyline.
There are a lot of issues with it but it is very interesting and immersive. My biggest complaint is the language is extreme considering the scenarios it’s used in and that the rating doesn’t even mention it, and I do realize this isn’t an issue for most people. The biggest issue with gameplay is the choices are usually VERY limited ex: your slave master boss orders you to execute his second in command in the middle of the following night or he will kill you or your friends. At that point your character is a damaged twelve year old so unless your playing an evil path you should have an option to improvise a solution like killing the slaver boss instead. Another example of that is two of your scavenger allies begin to fight each other both having reasonable goals, but you have to kill one of them and can’t just incapacitate the hostile one. But other then like probably ten choices in the whole game you don’t seem to impact the story.
The waiting between chapters is kinda annoying but easily fixed with an in-app purchase, and the game is well worth it! You get game-changing choices early on, which is great because it really adds to the replay value. You can tell the writer tries very hard to take your wounds into consideration, even if that fails sometimes (I mean, I pretty much lost my arm and was only mildly inconvenienced by it, even if i got a reminder about it every night). There were only two things I didn't like: first of all, the apocalypse was obviously not thought about - "Don't ask me how, but those bombs were different" might be in character but it was really unsatisfying as the only explanation we got about how the city became like that. I hoped I'd get a better explanation from the scientists, but even getting the Lizzie ending I had no interaction with them - although I'll later try to save the other guy and see if that changes Lizzie's ending, but I doubt it will. The second thing I didn't like is something all games by Choice of Games have in common: their GameCenter features weren't updated to work with iOS 10, meaning I can't actually see the achievements I won (or which are left). I hope that gets changed soon!
Survive in the demolished district after the nuclear bombings. Face mutants born of the nuclear radiation, while dealing with what humans are left in...
| Name | Price | Type |
|---|---|---|
| Restart the Game Once | $0.99 | One-time |
| Remove Advertising | $4.99 | One-time |