Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗DAN-BALL · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
A very simple concept but it is very thought provoking, and surprisingly, challenging. You can't "lose" the levels(from what I can tell) but the star ratings give you a goal to work towards. Great time waster.
This fun, simple game betrays it's insidious nature. You'll breeze through the levels, but your measly one star ratings will eat at you. You'll keep trying - and failing - to get three stars on each level. This is one of the best, simplest, and most challenging puzzle games I've ever played.
This game is the 19th iOS game for the Web game site "DAN-BALL". Game to be enclosed by a block, virus to grow in a cross direction. You can place bl...