Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Deca Games EOOD · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I’ve been looking for a MMORPG game for awhile and it took me ages to find a game that fit all my expectations. I was sick of the MMORPG games that would Auto Play or would throw tons of buttons at you and fill your screen up. When I found this game I was unsure weather it would be the same as all the other trashy games but I was shocked and amazed when I started playing this game. It is super new player friendly and the character customization is just right where it is not to much. The graphics are not the best to be as expected because it is an old game but it makes up for that in quality. I would recommend to everyone to try this game out. Now on to the things I would improve once you are done with the tutorial story line the game jumps way up in difficulty not to much to where it is impossible but to the point where you have to grind levels to complete one quest, not that, that is a bad thing but the side quests don’t reward that much exp. Also I would recommend giving out quests after the tutorial to be able to get a mount and teach them about where to buy weapons and gear. Also most of the side quests are extremely hard and annoying to new players when they do not know where to look or when luck is a sole base. Overall I love the game I would recommend everyone to give it a shot and I hope this review gave you some insight.
I’ve been playing Celtic Heroes since 2012 & I’ve had so many great memories playing this game. I played with my brother since we were in elementary school for hours & we used to stay up all night during the summer just to play this game, I tried other mmorpg games but nothing ever came close to this game. (Back when there was only Celtic Heroes and Order & Chaos available on AppStore) To this day I still play it but all my friends are gone now & so many people have left, I can’t help but feel the reason is because there NEEDS to be changes. I know that it’s possible because years ago I never would’ve thought mounts & pets would be in the game. I strongly suggest that daily rewards would be a little more REWARDING, why not have us get gold for our end week grand prize or a chest instead of an elixir or potions. What would also be cool is if our mounts could fly, other mmos have that & I think it would be a great addition to the game. Lastly, I’ve been wanting OneThumbMobile to do this for years, I think that once we reach a certain level like 50, 80, 120 etc. We SHOULD have rewards for it, it could be Armor, Weapons, a NEW MOUNT or PET. It would make the game a lot more fun if our hours of playing could be acknowledged by giving us these things. More people would want to play & maybe even our old players would come back. I hope OneThumbMobile will take these suggestions into consideration & if these changes were made my review would be a 5/5 but it’s still a great game as of 2019 so it deserves a 4/5 but into the new year of 2020 it would be nice if these changes were made. Thank you:)
Hi people that have no life and are reading the comment section, I’ve been playing Celtic Heroes since 2012 when iPod 4th gens were the newest iPods so I’ve seen this game start with just some crap graphics and gold glitches to something I truly couldn’t put down. In a lot of the reviews you see TONS of old players (like me) who miss the old days of CH, the main reason why was the simplicity of the game as well as the interactive staff/players. This game had everything but a full player base, which eventually left to Celtic heroes down fall. When I use to play the game sure their was more scamming and mob kissing(stealing others kill) but their was more of that community feeling like other old MMO styles games (for example RuneScape). The things that Celtic Heroes should have done are the following, First instead of expanding end game they should have compressed maps or add more of an inter active story in the beginning as ad assistance when u hit the grinding level of above 70. Second working on keeping server active maybe making server limited events or bonus that make players want to switch from a highly active server to a dead server. Third keep staff who played with the players. At this point in time when I play Celtic heroes it’s mainly to log to hit up my old buddies and to see some differences of the player base. I truly miss the good old days when their was a fun community. Thanks for reading, An old player Ps. Dps druids and fire mages for life 😅😂
Are you ready to immerse yourself in a vast open world full of magic, war, and adventure? Step into Celtic Heroes, a true classic fantasy MMORPG wher...
| Name | Price | Type |
|---|---|---|
| Handful of Platinum | $0.99 | One-time |
| Pile of Platinum | $4.99 | One-time |
| Special Offer | $9.99 | One-time |
| Bag of Platinum | $9.99 | One-time |
| Sack of Platinum | $19.99 | One-time |
| Special Offer | $24.99 | One-time |
| Box of Platinum | $49.99 | One-time |
| Special Offer | $49.99 | One-time |
| Special Offer | $99.99 | One-time |
| Chest of Platinum | $99.99 | One-time |