Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗WickeyWare, LLC · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Love this game, played this for a long time, since maybe 2012, it took me this long to beat the game. I have to mention this right now: the Nadir Caves world is hard as hell, there are some very hard levels there
This would've been a good game other than the fact that every single time you try to play it there is a pop up on every single level. It gets to the point where you don't even want to play this stupid game anymore otherwise I would have recommended it to others but not anymore. ANNOYING.
Fun little game!!!
If finesse doesn’t work, try brute force! Play the only unlimited shot, strategy/projectile game with realistic physics on the App Store! FEATURES...
| Name | Price | Type |
|---|---|---|
| Full game without ads! | $0.99 | One-time |
| Pack of 3 Skips | $0.99 | One-time |