Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗熙亮 徐 · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
When I first started playing this over a year ago an ad may come up every 3-4 games and not a big deal. There is no way to buy an ad free experience and now after every game there is an ad with a majority requiring you to play the ad before it continues forcing a close and relaunch. I had a good run but now time to delete this sad failure of greed.
It’s a crappy off brand of Bust-A-Move, but there’s a lot of levels and the ads are only 5 seconds and the app works fine
Best I've seen
Bubble King is the most classic and addictive shooting bubble buster game. Tips: Make combinations of 3 or more bubbles to make them burst. Clear all...