Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Atari · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
One of the early versions had the ball controlled by a magnetic lash, I miss it! Breakout Valentines and Challenge are 2 of my faves, though I love all of the packs. Slide a ball through a steel-brick is 1 trick. Break out 2 or more bricks simultaneously to make extra point bubbles drop quicker; don’t miss a single one of those to keep your score ramping up! Sometimes the trick is to not accept a ball-modifier bubble! Sometimes to slow way down helps you capture more points, especially near the end of a level lest you ‘overload’ your ball and it can’t accept more points because it’s already carrying a doubled ball into the next level! Enjoy! HapnanHal awaits you!
Something is driving me crazy on this game. When you have multiple balls on the screen and when you break the last brick on the screen at the precise moment that one of the other balls exits at the bottom, the game gets confused and thinks you lost your ball even though there are others left and it take a ball away from your balls remaining (when in fact you actually made it through successfully at that level). Then at the next level when you begin, it starts with two balls instead of one. This results in a lost ball that you shouldn’t have had done. This glitch needs to be fixed and an update sent out. Thank you.
The game is mostly a good game to play until you finish it. After that you can play at different speeds, but it gets boring after that. So you’ll need to pay for more, which is fine I guess to those who like this game a lot. Might as well buy a 2600 and play on that for even more.
Over 2 MILLION downloads in the App Store! This arcade classic is now ENHANCED with improved graphics and deeper gameplay features such as power ups...
| Name | Price | Type |
|---|---|---|
| Mayhem level pack | $0.99 | One-time |
| Original & Challenge level packs | $1.99 | One-time |
| Valentines level pack | $1.99 | One-time |
| Ball Mania & Pro level packs | $1.99 | One-time |
| Classic & Brick Revenge level packs | $1.99 | One-time |