Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Linh Van Y · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
WAY too many ads
This game could be a relaxing and satisfying game…but…. The ads are insane. Every 30 seconds you have an ad that’s 5 seconds and before you move onto the next object to clean you have over a minute ads. I know the game makes money by advertising. But nobody wants to download and play a game with that many interruptions. Maybe just every couple levels put one. I’m not kidding, while cleaning one thing you have about 6 adds and then a super long one before and after each object. It’s ridiculous.
Relax and unwind with satisfying gameplay! Restore dirty spaces into spotless perfection. Smash, slap, and laugh your stress away! Feel the calming so...
| Name | Price | Type |
|---|---|---|
| VIP PREMIUM (Weekly) | $2.99 | Weekly |
| RemoveAds | $2.99 | One-time |
| RemoveAdsPremium | $3.99 | One-time |
| VIP Member (Weekly) | $4.99 | Weekly |