Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗hiroki sugimoto · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Excellent Gomoku implementation. Levels 7 and 8 (player first vs computer first) can be difficult. Need to improve invasive advertisement content. You cannot exit advert; you must watch until end, 30-60+ seconds. Advert will try to trick you. No way to buy out of adverts.
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good
A simple Gomoku game that can be played by one or two players! There are 3 levels of strength in 1 player mode.