Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗洁 任 · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I paid for the no ads deal and yet I’m still having to put up with them what’s up with that
If y’all put in a $3.99 paid thing to remove ALL ads I would 100% buy it. I love the game but to get all the extra stuff through watching videos is just lame, every game I play these days you need to watch ads I thought this would be an ad’less game. Just look into reducing ads
But there’s no game. You’d figure it’ll help to level up each gun. Or spend time putting money into it. But it’s so pointless. Just wait for the next gun. It’d be more a cohesive game if all the guns actually accumulate power and money. Need to redesign this for it to be worth it.
Zombie Tower Idle is to find a way to fight zombies. You can play everywhere ,every time. It is a boring killer game. HOW TO PLAY: 1 - Shooting zombi...
| Name | Price | Type |
|---|---|---|
| Remove banner ads | $2.99 | One-time |