Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Lion Studios · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I’m not one to normally complain about this stuff. I saw this game asan ad while playing another game and figured I’d give it a shot. There are five levels of difficulty with 40 levels in each. I beat the first two in less then 15 minutes and the hard difficulty in less then 30. I never had the need for a tip because was that easy. I get bored fast if an ap doesn’t give a good fight. I don’t like games where I feel like I was never given a shot but more like if I lost then I know it was my fault and I need to get better. This was not one of those games. As soon as the next level would reveal its self I was thinking about what I would need to do and maybe 15 seconds later I knew all the steps and was on my way to the next level. This game was fun for about 3 minutes and then it got boring quick. The concept is cool but I’m sure I’ve seen many apps like it in the past. Also the ads are pretty bad but you can by pass this by turning on airplane mode. Good luck and have fun and don’t waste your time with this app.
I like weave the line because you get all different shapes and the shapes are always a suprise So I like it it’s also very very fun and I just enjoy it and I am having a great time playing it but it also can be very difficult and I don’t likethat but you know that if you want to get good at something then you have try to so I enjoy that and my favorite level is pack man its so fun!!!!!!! I just want you to know i love your game!!!!!!!!!👍🏼👍🏼👍🏼👍🏼😍😍😍😍🤩🤩🤩
I know what you’re thinking. If you hate it, why did you give it two stars? I’ll tell you why. There are a couple good things about it. First of all, the concept is not absolute trash. Its a cool idea, don’t get me wrong. But that doesn’t mean the rest of the game is good. The second thing I like is that it’s entertaining, or at least it is for the first 5-15 minutes. That’s when you start to get annoyed. The adds pop up if you restart the level and if you take to long to press continue. It’s so annoying! If you take more than five seconds to press the continue button, boom!! An ad. Let’s say you mess up one time, but can’t undo all the way back, and you press the restart button. That’s what it’s there for. But then, boom. Another ad. Another thing: you have to be exact with where you put the line. You also can’t move a dot, and in the begging , you have to use a hint, restart the level, and do what they tell you to. No way to get out of it. Even if you know the solution. It would make sense to tell the user what each button does, but it doesn’t make sense to force them to try it out, and not let the player move through the game with out doing so. So yeah, don’t get this app. I mean you can, if you want to have fun for a few minutes and then get triggered, resorting to deletion of the app. But if that’s what you want, go for it!
Drag any line to a point, and divide it into two new lines; the new lines can also be divided. Again and again, a few lines can weave countless wonder...
| Name | Price | Type |
|---|---|---|
| Remove Ads | $2.99 | One-time |