Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Dmitry Antipov · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The game is really good and so realistic and you can do anything almost in the game like we have more maps. I know this game just started, but it’s level two so let’s have more maps and let’s have multiplayer and also if you turn off your Wi-Fi, you can play without ads
For starters, I know it’s in early development so I can’t expect everything at once. However, I would like to see a train vs car map, a semi truck with and without a trailer as a new vehicle, a driveable train on the train vs car map, and lastly, I would like to see a train vs train map. Ending note: The devs put a lot of work into a mobile game, and it usually doesn’t come out well with a lot of bugs. This game, however, has no bugs that I have encountered.
As someone who has been around since the beginning of original WDamage, this game is a huge step up. This game provides so much more realism and provides a great experience right beneath your fingers. This is the closest we have gotten to getting a mobile version of beamng drive. There still are some bugs, and I’m not the biggest fan of the money system (it’s still a good change) this game is great when I feel like pounding something to a pulp. I would like to see more maps, cities, highways, AI vehicles, and more vehicles. I understand, making one vehicle that simulates destruction this well takes time, but adding one once every two weeks, or once a month, would be great. I would also like to see a flip system, or some sort of button that can get you unstuck. This game is amazing overall, and I hope that the developer enjoys what he is doing and continues to provide a great experience.
WDAMAGE 2 is a car crash simulator with advanced soft-body physics that takes damage realism to a new level. wPhysics - the evolution of damage physi...
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