Wandroid#1R

Takashi Miura · iOS

Wandroid#1R

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Wandroid#1R screenshot 1Wandroid#1R screenshot 2Wandroid#1R screenshot 3Wandroid#1R screenshot 4Wandroid#1R screenshot 5Wandroid#1R screenshot 6Wandroid#1R screenshot 7Wandroid#1R screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Wandroid#1R Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.7 ★(28)

Rating Distribution

4.7
★★★★★
28 reviews
5
4%
4
0%
3
7%
2
4%
1
86%

Top Countries

🇯🇵 JP🇨🇭 CH
Reviews (3)▼
★★★☆☆SirOsisBDSb12/20/2023
“Remove Ads” doesn’t remove all ads

Just a warning to people: even if you pay to remove ads, it will still make you watch ads in order to look at the map.

★★★★★AbbyNormL6/22/2023
Sir-Tech Wizardry

I purchased my first computer, the Apple //e (64K RAM, Two 180K single sided 180K 5.5 inch floppy disk drives and a monochrome monitor) in 1984 for the sole reason of playing the Sir-Tech "Wizardry: Proving Grounds of the Mad Overlord" game. This is a very close and very good clone of that game. In the original game, you create your six person party and using a pencil and graft to map, enter a dungeon that is 20x20 block in size and 20 levels deep. As in D&D, you gradually increase your character's abilities to go deeper into the dungeon until you locate the Mad Overlord. No 3D graphics. No automapping. No mouse.

★★★★★Charles is Doing Fine TY4/9/2023
Finally in English!

Beautiful! Wizardry clone. What is the in-app purchase? I want to support this developer for responding to requests. Thank you for being this game in English to iOS!

Version History (17)▼
4.2.810/15/2025
4.2.710/13/2025
4.2.58/28/2024
4.2.34/3/2023
4.2.23/19/2023
4.2.13/11/2023
4.2.03/2/2023
4.1.62/1/2023
4.1.510/6/2022
4.1.48/6/2022
Available In (113 Countries)▼
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇭 BH🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇾 CY🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇹 MT🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇷🇸 RS🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (2)▼
EnglishJapanese
App Details▼

Added support for English. You can switch between Japanese and English from "Language Settings" in "Settings". By default, the language of the smartph...

iOS App ID
1624246098
Content Rating
12+
Min OS
13.0
Size
105.2 MB
In-App Purchases
Yes
Publisher
Takashi Miura

In-App Purchases (1)

NamePriceType
課金$2.99One-time