Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Sunday.gg · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
My ideas are an Arena for battles upgrading your sword armor and you can play with your freinds and other online players and have healthbars where you can have more than 99999 health and rebirths to make you stronger.
You should add the option to pay for an ad blocker.
The game is so good but I couldn’t pass on the first island when you’re in the first island and you’re chopping down the trees and there’s like a timer for like 10 seconds please can someone please fix that and then it will be a terrific terrific good game
Get in to your ship and discover islands! Control the character, collect the resources. Clear the island, and go back to your home island to improve...