Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗成 李 · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
you don't get to actually see the design you make, the only design they show is the "reference" picture
I didn’t like this game because when I try to do my own idea I started to figure it I tryed two colors and it came out how the picture looked when you taped it and know matter how what order it still came out the way that the GAME !! Wanted it to be and you can’t add stickers but I only had a one AD and I happy about that. That is why I have it one star review.
After every single thing I do after it’s is ALWAYS AN AD
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