Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Corey Smith · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It has potential but is way too slow and too focused on the creator getting paid. There's no way to get a speed boost without spending actual money. Even if you wanted to do that, the diamond prices are ridiculous. You need to shorten the time between heists. Or better, remove the time constraint entirely and make he success odds the deciding factor. Setting hard limits on when you can prestige is also useless. Basically, every single detail of the game is obviously set up in a way to force people to buy diamonds. You've made it so spending real money isn't an option to move a little faster, but rather the only way level up at all. You've intentionally made a boring tedious idle game and it shows.
This game would get at least 3 stars if it wasn’t for their ads. It’s not that there are tons of them, it’s that the ads they show force interaction, the timer doesn’t even start unless you finish the ad’s mini game. This is by far the worst method of advertising I’ve ever seen. Other games have started showing a 30 second ad, then starting a 30 second time equalling a minute long advertisement, I’m guessing it’s just to push how much people are willing to put up with. This takes it to a new level. The ads alone make it a 1 star game. Other than that, the design is incredibly basic compared to the other idle wealth games, which I don’t mind, but it could be improved if the developers want players to stay hooked. I like the premise of the game, I haven’t seen any other criminal enterprise apps in the category but I haven’t really looked. When you rob a bank, it would be nice if you could see a small cutscenes showing how it played out but the minimalist design makes me think that won’t happen any time soon.
I wish there was another method for earning gems like a farm that slowly earns 1 gem every 2 hours but it stops earning at 4 gems. Don’t allow managers for the gem farm sense gems are valuable. This would make players get on 3 times a day to max out their earning potential of 12 gems every 24 hours. Aside from the lack of options for gathering gems, it’s a good and simple idle game that’s not too time consuming
Build your way up from the bottom the easy way, as a criminal. No one wants to stay a noodle boy forever. Corrupt everything you touch, slowly build u...
| Name | Price | Type |
|---|---|---|
| 200 Diamonds | $1.99 | One-time |
| 560 Diamonds | $4.99 | One-time |
| 1200 Diamonds | $9.99 | One-time |
| 3200 Diamonds | $24.99 | One-time |
| 6900 Diamonds | $49.99 | One-time |
| 16000 Diamonds | $99.99 | One-time |