Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Game Insight · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Ask me when you have cleaned up the mess you have made with this latest change. In the last ten minutes, I have been bounced completely out of the game. With the addition of fishermans cove the ancestor atoll has been completely locked up. There were numerous other problems even before the latest change (just read other reviews). Even with all of the annoying problems, I still think it is the best game out there. This is third time I have downloaded Tribez. First time, ran out of challenges and could only amass wealth. After reaching eight BILLION coins, I was bored out of my mind and deleted the game. After some time, I decided to try it again only to find I was being bombarded with constant messages to buy things. Deleted game again. Now I am back for a third shot at it but will be deleting it again. Every action I complete, the Facebook login pops up. I have told the creators of Tribez I don't do Facebook so why ruin my fun by shoving the login in my face constantly!! Sorry, Tribez but three strikes and you are out!!! Here I am - back again. It's been a long time but there is just no better game out there. Starting from scratch. I like the changes, definitely improves the game. Lots of pros, only con is if I have added something before it is quest, I don't get credit. Added coffee trees early and now I can't build a hotel.
Don’t get me wrong this isn’t a bad review I love everything about this game it runs great and the idea is very fun, I just wonder if you could change a few annoying things. The first thing I wonder if you could change is moving things around, You should try to update it to where you can move everything at once because constantly tapping and holding from one thing to the next gets repetitive and takes a while just to move some things around, If you could change or add an option like that it would be fantastic. The second thing would be to add an option to rotate buildings. It just seems kind of boring having everything faced one way, I want to add a bunch of decorations and make it look really cool but some things don’t look good with patterns if they’re all facing the same way. So adding a rotate option either when you build it or move it would be awesome! Other than those little tweaks I’d say this game is one of the best on the appstore of its kind. <3
I really enjoy this game. I’m one of those people that finds satisfaction in crossing completed items off my to-do list, so of course this type of game is great for that. Game play is very fair, as opposed to other games of this type where you have limited amounts of energy, etc that has to recharge over time. You can play the game as intended for a long time without spending money, which is a huge item in the plus column for me. The only issue I have is the way the tasks are organized. Many of the tasks are only available to complete in one location, and others can be completed anywhere, but by having all the tasks in one long list it is nearly impossible to keep track of what to do where the farther you get in the game. There are a few hints in some cases (snow on a building, for example), but it gets to be a real pain. Could location-specific tasks go to the top of the list as you move from place to place? Some other way of grouping them (color coding or something) so it’s much more obvious which location is intended for the task? Just a few thoughts. This issue is really a product of being able to do so much in the game, so thumbs up for that, but I would love to see something done to make that a little easier.
The Tribez is an adventure like no other – a game about a charming tribe and its peaceful life in a cozy farming village! Travel to a settlement on a...
| Name | Price | Type |
|---|---|---|
| 20 Gems | $1.99 | One-time |
| Prudent Chief's Kit | $2.99 | One-time |
| Pile of Gems | $2.99 | One-time |
| Item of Tremendous Value | $4.99 | One-time |
| You Get 228 Gems | $6.99 | One-time |
| Basket of Gems | $6.99 | One-time |
| Item of Tremendous Value | $9.99 | One-time |
| Satchel of Gems | $14.99 | One-time |
| You Get 501 Gems | $14.99 | One-time |
| 225 Gems | $19.99 | One-time |