Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Headup GmbH · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
After originally experiencing The Inner World on PC many years ago, I was happily surprised to see it on the App Store. If you're a fan of well-crafted stories, I can't recommend this game enough. The land and citizens of Asposia will become dear to you, you'll adore Robert and Laura (and Peck!). This game has charm, wit, and even poignancy; it tackles some real topics, but in an easygoing way that focuses on the characters' personalities and resilience, keeping the mood upbeat. This game does have some moon logic- you'll need to combine some items that make no sense in real life- but there's an excellent hint system, don't be afraid to use it! The sequel has an equally wonderful story, and the puzzles are a lot more intuitive. Both the original and the sequel were a smooth play on IOS, apart from the occasional crash, which is no big deal with quick load times and frequent autosaves.
To echo everyone else here: this game is fantastic, in a whole other category from most iOS games. It would easily be a 5-star game if it didn’t have the technical problems; it really is wonderful in almost every way. Now to the only downside: because the game is a bit old, the controls can be very challenging. Here are a few tips for how to have the highest success rate possible for the controls: - When dragging an item from inventory, wait for the name of the object you’re dragging towards to appear before releasing - If the character doesn’t comment on your attempt in some way then the drag did not work — try again - Sometimes you just get a “bad drag.” It’s usually easier to try again than to keep dragging the object around for too long looking for the item name’s pop-up - Finally: don’t be too ashamed to use the tips. Some scenes seem a bit buggier and harder to explore than others. I still had fun while occasionally using tips to help me along so I didn’t keep trying to drag something that wasn’t going to work anyhow. Somehow this was particularly true for me in the very last scene of the game. Yeah, the controls are buggy, but you get used to them. If anything, I found the first chapter the most difficult and it got much easier from there. I finished the game despite the tough controls and it was very much worth it. :)
Excellent game definitely one of my favorites I’ve played on IOS. There is an issue they’re aware of within saving the game, they are aware of the issue and I hope trying to fix it. The is a function under tools called wishingwell2.0 you I put a command which is: startchapter# and will start you at the beginning of the chapter. I had the above problem and emailed there support team, it took them about a day and a half to get back to me according to my email it came in pretty late/early in the morning because I believe they’re from Germany, at least I know this game was like #1 Germany, game is completely in English though. I really look forward to completing this game it’s super awesome and really addictive. The players aren’t 2 dimensional except for the visual part, and at least I really grew to care about them as characters in an awesome game! I can’t wait to play again and go on to buy the next game The Inner Worlds 2.
The Inner World – A hilarious and critically acclaimed 2D-Point’n’Click Adventure. Robert is a novice, a bit clueless, but with a heart of gold. He...