Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗MediaCity Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Bumped rating up to 4 stars since can't give half star and would have preferred to give 3-1/2 (or even 3, maybe) stars. Liked some of this but not most. Like the ghost town setting but there was so much back and forth and some clues made little to no sense in relation to puzzles or problems/tasks to solve, while other solutions were super obvious, that I didn't find it particularly engaging. Almost decided to just delete it without finishing but played a little more and got interested enough, or maybe just progressed enough, to see it through to the end. Would have liked to have the option to be able to take photos of certain clues when I wanted--some clues were automatically added to the notebook but others that I'd have liked added were not.
Not too many Old West-themed PNC's out there so I'm being generous with the rating here, but very little in the way of narrative urgency. Puzzles are run-of-the-mill, though I was motivated to learn how an abacus really works (of course, I still didn't get its implementation here). This game could really use a hint system with all the traversing back and forth. The map doesn't isn't a huge help since it doesn't allow you to automatically jump to the spot clicked on. This developer seems to have good concepts for titles, but after playing most of them I just don't find them compelling.
Wow! What an exciting exploration of an authentically presented town in its perfectly preserved splendor, dating back to the time of the pioneering American Frontier. I laud this rare opportunity of traversing through Old Western-styled buildings and structures, such as a barbershop, a saloon, and a bank. The visuals are in true-to-life form, with an eerie realism that creates an uncanny anticipation of what puzzlement I might next discover in this desolate place. The amount of items to collect in each scene is sparse; however, if you are the type who prefers to abstain from using the Hint feature, your journey will be prolonged. My favorite type of genre is an alluring escape adventure in which you must use critical-thinking skills to progress, rather than exhaustively poking around; this one does not disappoint me. You will examine and cross-reference clues to solve puzzles, and this approach adds a challenging aspect to gameplay instead of solely locating items. I appreciate that this developer consistently releases glitch-free games. My only gripe is that a teleport map is needed to obviate the extensive and tedious back-and-forth travel since the landscape is significantly vast. Overall, I highly suggest this gem; and I wish this developer would release more games soon!
Discover the truth about the mysterious lost loot of who was at some point, the most searched outlaw of the far west: “Mad Dog Black Jack”. Explore a...