Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Stefan JOSTEN · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
While I appreciate that, uniquely, an RPG can run on Apple Watch, it's very frustrating that the majority of the damage my characters have withstood early in the game has been from accidentally bumping into a wall by hitting the wrong button. Unnecessarily punitive game design decisions like this deter players from trying to learn the controls and for experimenting with items and objects in the environment.
Dive into the depths of a mysterious dungeon in this classic first-person dungeon crawler! The Dungeon - Get Out brings old-school RPG gameplay to all...
| Name | Price | Type |
|---|---|---|
| Donate me a coffee | $0.99 | One-time |
| Disable Ads | $0.99 | One-time |
| Donate me a big coffee | $2.99 | One-time |