TerraGenesis: Landfall

TerraGenesis: Landfall

Tilting Point LLCv2.92

$1.0K
Revenue
1.0K
Downloads
4.1 โ˜…
Rating

Screenshots

TerraGenesis: Landfall screenshot 1TerraGenesis: Landfall screenshot 2TerraGenesis: Landfall screenshot 3TerraGenesis: Landfall screenshot 4TerraGenesis: Landfall screenshot 5TerraGenesis: Landfall screenshot 6TerraGenesis: Landfall screenshot 7TerraGenesis: Landfall screenshot 8

How Much Does TerraGenesis: Landfall Make?

Monthly Revenue
$1.0K
Yearly Revenue
$12.0K
Per Download
$1.00

Platform Performance

๐ŸŽiOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.1 โ˜…(1,913)

Rating Distribution

4.1
โ˜…โ˜…โ˜…โ˜…โ˜†
1,913 reviews
5
9%
4
4%
3
7%
2
21%
1
58%

Top Countries

๐Ÿ‡บ๐Ÿ‡ธ US๐Ÿ‡ฌ๐Ÿ‡ง GB๐Ÿ‡ฉ๐Ÿ‡ช DE
Reviews (3)โ–ผ
โ˜…โ˜…โ˜…โ˜†โ˜†Med Tech5/11/2023
Itโ€™s gotten better, but no updates in months.

Updated: the game has definitely gotten better, but still glitches that put you in an endless cycle of not being able to get your colonist happy enough the progress the game (Shackleton Crater). The game does not always recognize that you have completed a challenge, or it wants you to build and arcade/gym, but you have already built your max for the scenario. Demolishing the said structure and rebuilding does not work either, and you end up with permanent negative effects on your game. Hence preventing further progression of the game. No updates in 3 months. Hopefully one is coming soon to fix these issues. I am a huge fan of the original game, but this game barely functions. You start working through the tutorial and building your first structures, and then it asks you to give your first speech. Then youโ€™re stuck in a loop to build a command center, to which youโ€™ve already built, and cannot access any other menu. It seems to be an issue if you try to access your colony from another device on Game Center. I also donโ€™t think NASA has lost 40 people in its 50+ years of being in operation, and not 40 in one day of playing this game. It has potential, but there are some serious glitches that need fixed to get it there.

โ˜…โ˜…โ˜…โ˜†โ˜†An Independent Patriot10/9/2022
Need to make some changes

Let me start by saying that itโ€™s a good game. I do have a bit of advice. You will use your brain to build in this game. You really have to plan out what you are going to do and the placement of the buildingโ€™s. Itโ€™s like it would be in real life if on Mars. However I have PROS and CONS. PROS: You can make the layout any way you wish. You can choose what you wish to research as long as you meet the requirements for it. You can get the credits and the GP by watching the ads but you donโ€™t have the obligation to watch them. The tutorial is helpful but as part of the CONS itโ€™s a little redundant. Making you do it again when you start a new game. CONS: One major CON is the AI. The events in which you have your settlers start falling and you canโ€™t replace quickly enough. Some of the building cost is high at first and you donโ€™t have enough time to get resources before the โ€œ disgruntled employeesโ€ event hits. Not enough tutorial for how to make your settlers happy. IMPROVEMENTS: Should be able to have closer first mining sites for the rovers. Have more ways to make in-game currency. Another words be able to sell your resources if need be. Have the ability to turn off the tutorial if you have already done it. Have the tutorial help you until you place the Trade Hub. Fix the AI on the randomness of the employees getting hart. Have the ability to help the injured employees with an infirmary. Other than the PROS and CONS and improvements. The game overall is good.

โ˜…โ˜…โ˜…โ˜…โ˜†StefanoP869/8/2022
Game is awesome but adverse events are an issue

As the title says. Iโ€™m all for incidents that shake up the gameplay but the frequency is very high. I keep getting dead settlers and broken down facilities which I canโ€™t afford or can barely afford to repair. You need to cut down the frequency a good 50% considering that the game already has timers for research, exploration, construction etc and adding too many adverse events is essentially making the game frustrating for no reason. I get that you want the game to be exciting but you already developed a hybrid between a city builder and an idle game, which worked out fine, but its mechanics are incompatible with rts-style emergencies which need to be dealt with immediately or you lose because yeah, it doesnโ€™t work. On a side note, I noticed the same thing lately on the original TerraGenesis. I started the latest scenario, Europa, and in the span of an hour got hit with three separate terrorist events that destroyed multiple buildings in the only city I could found. As scenarios are timed, I just abandoned it since there was no way to build up the credits reconstruct everything.

Version History (1)โ–ผ
2.921/27/2023
Available In (114 Countries)โ–ผ
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Supported Languages (14)โ–ผ
ArabicEnglishFrenchGermanHIItalianJapaneseKoreanPolishPortugueseRussianChineseSpanishTurkish
App Detailsโ–ผ

From the makers of TerraGenesis comes TERRAGENESIS: OPERATION LANDFALL a free city-building simulator game in which you build and manage cities on pla...

iOS App ID
1608876858
Content Rating
4+
Min OS
13.0
Size
327.2 MB
In-App Purchases
Yes
Publisher
Tilting Point LLC
US