SUMI SUMI : Matching Puzzle+

Imagineer Co.,Ltd. · iOS

SUMI SUMI : Matching Puzzle+

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

SUMI SUMI : Matching Puzzle+ screenshot 1SUMI SUMI : Matching Puzzle+ screenshot 2SUMI SUMI : Matching Puzzle+ screenshot 3SUMI SUMI : Matching Puzzle+ screenshot 4SUMI SUMI : Matching Puzzle+ screenshot 5SUMI SUMI : Matching Puzzle+ screenshot 6SUMI SUMI : Matching Puzzle+ screenshot 7SUMI SUMI : Matching Puzzle+ screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does SUMI SUMI : Matching Puzzle+ Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.7 (460)

Rating Distribution

4.7
★★★★★
460 reviews
5
3%
4
2%
3
3%
2
8%
1
83%
Reviews (3)
★★★☆☆SardonicSpinster3/7/2026
Help

A lot of people have mentioned things like the woman’s voice that is annoying and the long animations, plus the forced tutorials that go letter by letter. - those are ridiculous. Overall, I love this game and the sound effects - other than the woman’s voice - but also as some people have mentioned it gets impossible to complete challenges as you move further along, and I’ve also noticed that it’s much more difficult to get past one star in the later rounds. Right now, I am confused by the hamburger challenge where the challenges aren’t defined as in what the heck is a snowflake drum? What is a rainbow arrow drum? What is a super rainbow drum? Nothing tells you what those things are. I can’t find that information anywhere. Also, it doesn’t help that the support site linked to the App Store is completely in Japanese. It would be great if you just had like a leisurely level where you could just play the game without having to meet a challenge just to enjoy the relaxing aspects of it.

★★★★melisayshi11/19/2025
Relaxing (until it's not)

Overall: a really cute matching game but there was a lot of learning curves that defeated the whole "relaxing" purpose. for every area, there's maybe 20 stages (levels). great reward system until you start getting to the higher areas. Pros: - endless amount of game time. There's no lives or timer or limit to play a day. Per game you have a set amount of moves to use. - generous rewards, every accomplished stage (level), you can get a variety of rewards from coins, diamonds, etc. - tutorial, very thorough but often still confusing as there's stages where you're given pieces you've never seen before and in a later area, the guide will explain what it is. - i've reached Area 9, Stage 161 without having to spend one dime out of pocket Cons: - in order to get the really good rewards per stage, you have to meet the threshold (valid). the first few areas are very attainable until you start coming across a few that are ridiculously challenging. i'm not sure yet but i believe you have to reach the max threshold per stage to pass to the next area (not sure yet, all the stages I've done have had an attainable max threshold). this moves onto my next item - as you reach the higher Areas (area 9 for example), the thresholds are ridiculous to achieve! i've spent almost 30 minutes trying to make it to the first threshold. i gave up, pretty much the complete opposite of "relaxed". for every cleared area, the cleared levels have a new max threshold and those are ridiculous to pass. reclearing the area gives you more rewards. - the characters are adorable but their purpose in a game is confusing. each character has a special ability and i've found them to often be...useless. no matter how much i leveled them up...still not sure how they come in handy in a game. - some of the combo pieces often seem confusing as well with how much points you get per piece. this is how i noticed the higher area was more difficult, the combo pieces barely moved the ticker on the threshold scale. have fun but have patience as you're moving up :)

★★☆☆☆Bellicose15/4/2025
Forced tutorials are an absolute bane to gaming

This game, like entirely too many other games, has a completely and utterly useless forced tutorial. I would love to see all developers that put forced tutorials into their games black balled from any form of software development. I just want to play the game. I don’t care about your daily rewards or special out of game features. I just want to play. Forcing me to interact with a tutorial for feature I do not care about makes games like this unplayable, because it literally WILL NOT LET ME PLAY. It is like being forced to go through a tutorial on how to create pivot tables in Excel because you need to type in just one cell. How hard is it to just put a little marker on the special feature and just let me go there myself when I am ready? Apparently completely impossible for developers like this. Which is why developers like this should be black balled from ALL software development. This all gets back to the developers caring more about forcing a certain experience regardless of if it is best for the game or the player. If an on rails experience is desired by the developer, then they need to stick to on rails game design. Otherwise what is best for the game and the player needs to take precedence over the developers on rails vision.

Version History (18)
1.15.08/25/2026
1.14.07/1/2026
1.13.06/4/2026
1.12.05/7/2026
1.11.03/23/2026
1.10.03/5/2026
1.9.02/5/2026
1.8.01/7/2026
1.7.012/3/2025
1.6.011/5/2025
Available In (111 Countries)
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Supported Languages (3)
EnglishJapaneseChinese
App Details

◆ Popular characters from San-X has transformed into "Sumisumi" ◆ Cute characters such as Rilakkuma ,Sumikko Gurashi, Tarepanda, etc. are gathered to...

iOS App ID
6670519946
Content Rating
4+
Min OS
13.0
Size
615.5 MB
Publisher
Imagineer Co.,Ltd.
Ja