Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Fansipan Limited · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I was truly surprised by the simplicity of the game and by the fact that it lived up to what I saw in the ad a little bit different from the ads, but it’s quite enjoyable, especially for an idle game
Game is cool lots of fun, but there’s a strange problem I’ve noticed. The Health and Health Regen upgrades are messed up in some way. When you push the Health upgrade button it increases the numbers next to Health Regen far more than the numbers next to Health and when you push Health Regen it seemingly increases no numbers or its increase is insignificant. I think this issue is causing the issue for me and other players where we are dying far too easily in later stages.
This game is fun at the start, until you start dying in 1 single hit around stage Hard 7-1. After that, all enemies will deal far more damage than how much health you can possibly get. At a later stage in the game (i’m currently at Expert 7-4), the ONLY way to obtain gold is through the Gold dungeon… This means idling all night in this IDLE GAME does not give enough gold to even buy 1 single upgrade. Half the heroes are ONLY obtainable with $$$, and there’s a high number of ads (i should note, ALL ADS are optional*). After ~2 weeks of gameplay, players are forced to only be able to play once or twice a day. Every day, players are given daily quests to obtain Gems, and they’re given 2 keys to each of the dungeons. Progression becomes very very slow.
Idle Gameplay, Epic Rewards Stickman vs Monster offers a relaxed and enjoyable gaming experience. Simply assemble your dream team, equip them with pow...
| Name | Price | Type |
|---|---|---|
| Dungeon Pack | $1.99 | One-time |
| Elite Dungeon Pack | $2.99 | One-time |
| Auto-Blessing Pack | $4.99 | One-time |
| Ascension Package | $9.99 | One-time |
| Membership | $9.99 | One-time |
| Premium Pass | $9.99 | One-time |
| Hero Package | $19.99 | One-time |
| Celebration Legendary Pack | $19.99 | One-time |
| Month Legendary Package | $19.99 | One-time |
| Remove Ads Pack | $29.99 | One-time |