Stick Hero

Ketchapp · iOS

Stick Hero

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Stick Hero screenshot 1Stick Hero screenshot 2Stick Hero screenshot 3Stick Hero screenshot 4Stick Hero screenshot 5Stick Hero screenshot 6Stick Hero screenshot 7Stick Hero screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Stick Hero Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.3 (11,467)

Rating Distribution

4.3
★★★★
11,467 reviews
5
7%
4
5%
3
9%
2
17%
1
63%

Top Countries

🇺🇸 US🇨🇳 CN🇬🇧 GB
Reviews (3)
★★★★a bit rigged4/28/2021
Fun but there is a suggestion

i love this game and it is so fun to play. there are two modes but i prefer to do the regular one and not the watermelon one, but i definitely have a suggestion. even if you go a little bit of the platform you fall off and if the stick is a bit short and it gets very irritating sometimes. like just today i died when the stick was not even a centimeter over the platform and it didn’t make sense. so if you could change it to the general area on the platform that would be great. but just to make it clear i understand if it is actually short or actually too long. the suggestion will make the game so much better. trust me :)))))))

★★★☆☆Burb a Lurbs12/4/2017
It's alright

So this is game is definitely not the best game on my phone, but it's not the worst game to ever exist. The gameplay is fine, no glitches there! As for ads (which I know ketchapp is known for) I wouldn't know because I usually play this game on Airplane Mode. The 3 stars is for a few things. First, as I mentioned before, the game simply isn't that intriguing or fun. Next, which isn't a huge deal, the amount of time it takes to start a new game/retry. Like it isn't that long, but when you just want to play again, it's a bit annoying to have to wait for your guy to fall, and then for the replay button to come up for you to press. Like it isn't that noticeable, but I noticed it. Next is how expensive new characters are. The first few are 25, 75, and 150, but after that it's all in the hundreds (400, 500, and so on) this wouldn't be a huge deal, but seeing as the only way to get cherries is to collect one from under your bridges now and then, it's gonna take awhile. But whatevs, it's fine.

★★★★BotimeNot3/31/2016
Watermelon is fun. Regular mode is not

So basically this is two games in one. There is the regular version and then there is the watermelon mode. The only similarities are the character, guessing length, and the fact that you're constantly moving forward. Otherwise, they're very different. Watermelon does all the things I love. I get two tries on each piece, so if I mis guess on the first try, then I get another go. It also makes getting the cherries really easy. If you progress, you automatically get them. I like that! In the main version, you have to go out of the way and risk dying if you go for a cherry and there's just not enough motivation for me. Another thing is that on the watermelon mode, you don't hold down the stick. Instead, you tap it when you think it's right. That, I found, is a lot easier to do, especially with some of the really short distances. So I'd say, if you're going to play, go with the watermelon version! Much more enjoyable. And I think it offers a bit more challenge.

Version History (13)
2.88/17/2026
2.72/20/2026
2.59/2/2025
2.410/1/2024
2.38/20/2024
2.25/20/2020
1.5.13/20/2020
1.58/3/2015
1.44/14/2015
1.312/17/2014
Available In (115 Countries)
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇨🇳 China🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇰🇭 KH🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇭 BH🇨🇾 CY🇲🇹 MT🇷🇸 RS🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (1)
English
App Details

Stretch the stick in order to reach and walk on the platforms. Watch out! If the stick is not long enough, you will fall down! How far can you go?

iOS App ID
918338898
Content Rating
18+
Min OS
15.0
Size
186.8 MB
In-App Purchases
Yes
Publisher
Ketchapp
Fr

In-App Purchases (5)

NamePriceType
400 Cherries$0.99One-time
1000 Cherries$1.99One-time
Remove Ads$1.99One-time
3000 Cherries$4.99One-time
5000 Cherries$6.99One-time