Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗SDP Games SAS · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It’s not complete (hopefully) But it’s a good idea for a simple platform, I’d play it more if it was longer, more variety and a reason to have the point/money I gained. I like it. I hope to see future updates. But for it’s too small and quick.
I think that the liquid physics and the way things slice in this game are amazing, but I also would wish that more content would be added!
It’s not bad but it lacks in a lot of details , it’s kinda bland, it’s be cool if there was different weapons and characters as well, or sounds when cutting the bottles, background music too or something
Slice a variety of objects by drawing the slice! Aim at the perfect and feel the huge satisfaction! Very easy to learn, hard to master! Accuracy is...