Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Lion Studios · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The game is pretty fun and simple but it’s completely 100% built around apps. I mean you don’t have to pay anything, actually I don’t think you have an option to. But to actually progress and win you basically have to watch a 30 second app to win every match and another 30 second app to increase your earnings for that match. If you don’t do this, your opponents increase in health and strength and you can’t possibly keep up unless you’re watching these apps. Unfortunately it’s the same 4 or 5 apps over and over and they’ll just drive you crazy!!! I mean I get it, these games have to make their money somehow so I don’t blame them. It’s a funny and entertaining game and they never false advertised. So for that I give them 3 stars for perfectly implementing their ads on a fun simple game. But I find all these ads very annoying and too necessary to be able to enjoy the game.
This is a game most people probably only play on the toilet at work so I didn’t expect depth or complexity from it but even for a toilet game from very early on it becomes obvious it is all just a money grab. the opponents start slapping perfectly on every single turn starting right after the first match. The opponents also very quickly start doing FAR more damage than you with each slap which means you lose every time you make even a small mistake which takes a lot of suspense driven fun out of the game and makes the slap meter feel pretty pointless. Coins earned in game can level the playing field by providing boosts but boosts are only temporary and cost far more than you stand to earn which means you will very quickly find yourself watching endless amounts of ads or spending dollar after dollar on coins just to progress further. Honestly it’s a standard .io style toilet game money grab that’s a little less intrusive with ads and a little more demanding of cash. Nothing more nothing less. No depth no complexity, take it for what it is. However making it so difficult to progress or even play the game correctly without watching 10 ads or spending $10 gives it one of the lowest ratings a toilet game can get
This game is an amazing time consumer, it’s fun and although it’s repetitive I find it relaxing and entertaining to enhance my characters strength and see people try to challenge it. Though the only issue is that once I hit level 100 the game started glitching, it would have the opponent invisible and set to level 1000 with me standing still and I tried to restart it but the same thing kept reoccurring. I really love this game and the way it was designed and I really hope you guys read this and try to fix it. I would rate 5 stars but that glitch is really hurting my soul on another level lol. Great game guys please keep up the work, I can’t wait to see what’s next.
Slap or be slapped: that’s the name of the game! This amusing and relaxing game will test your strength and timing skills so your smack generates the...
| Name | Price | Type |
|---|---|---|
| Gem Offers | $1.99 | One-time |
| No Ads | $2.99 | One-time |
| Gem offers | $4.99 | One-time |
| Gem offers | $9.99 | One-time |
| Gem offers | $19.99 | One-time |
| Gem offers | $49.99 | One-time |
| Gem offers | $99.99 | One-time |