Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Vicki Partridge · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
App only allows up to 5 minutes. Should allow for higher dettings
Lame that it only uses preset times. I’m playing a game that needs a 45 second timer but it only has presets of 30 seconds or 1 minute. I paid for it hoping it would give me another option
The free version is supposed to provide an opportunity to test the app. However, the ads are so abundant that it is impossible to test. I decided to pay the $0.99 as I thought it was worth the money to be able to test it. I was able to test it and quickly realized that the timer has a cap of five minutes. I need longer timers so money wasted. The app is not very visually appealing either.
Looking for a simple, reliable timer for your activities? Whether you’re timing a study session, a workout, or simply need a quick way to track time,...
| Name | Price | Type |
|---|---|---|
| Weekly Subscription | $0.99 | Weekly |
| Remove Ads | $1.99 | One-time |
| Monthly Subscription | $2.99 | Monthly |
| Yearly Subscription | $9.99 | Yearly |