Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Thomas Cooper · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game changed 3 times in the past week. When I first got this game, it was a click and attack style. A bar would pop up showing when to attack, you would guard with your sword and there were no upgrades. The second update added Upgrades and power ups like the most games and this made it fun to grind and gain power. Now the third update changed it. You no longer block with your sword but instead your shield. The upgrades were removed too. This game has changed so much in the last week and doesn’t feel like a samurai game anymore.
The app is pretty good, but it has some movesets that look similar to another game. *cough* Nioh *cough*.
This game is fun and I wouldn't mind throwing some time into it if it had a few updates, but right now not so much. The game has a lot of potential I think, maybe after a few updates advertise it again. Some update ideas would be... to change either samurai's skin (the outfit), instead of randomly changing landscapes maybe change every 5-10 levels, and make the game get more difficult, I haven't played much but after level 10 it seems like we just start back at level 1 and make our way up again, also make it to where we have to block more than one slice, it's fairly easy to block, and maybe different winning emotes and losing emotes (the winning emote is quite strange.) But thats just some suggestions, the game is fun but too repetitive at this point to keep me playing
Unique samurai fighting! Time your blocking and attacking perfectly to become the ultimate samurai! Endless action packed levels!