Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Bram Bos · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Just wanted to say thanks, and that on a 3rd gen IPad Pro, you are one of, or possibly the only developer that is good enough that all of your apps are FULLY functional, I’ve wasted like 200 bucks on apps that half/don’t work at all on new devices/ios12. You give me hope that I didn’t waste 1400 bucks on an IPad that I mainly got for mobile audio production. Moog pooped the bed, sugarbytes pooped the bed, and so did most others, there are few apps that are fully functional and don’t have audiobus zombie background use and 70% cpu usage. I seriously have to hard reset brand new IPad after attempting to use 30 dollar apps. Thanks again keep it up, cuz you totally win at this point in the app game. You made higher paid devs look completely incompetent.
First off. It’s not a drumsynth. It’s a virtual analog drum machine with preset sounds that gives you a few basic parameter controls. Definitely not “all the important functions” you’d expect. Sounds are nice I’ll give it that. But I bought this thinking drum synth. Not a preset drum machine. YES there is a difference. And if like me you purchase this only to find out it’s not what you thought (going off of the vague description) and you should want your money back minutes after purchasing Lol welllllll. Don’t expect one. There’s no receipt and no other way to go about trying other than developers. Which are already givin me problems. Lol it’s 5$ guys. Geez refund my purchase and I might still purchase the fm drumsynth y’all have. Which actually seems like a REAL drumsynth
I own every product from this developer. I am in support of developers embracing the AUv3 standard, especially when it sounds this good. Lots of consistency and simple, but powerful control options. Lots of constant updates with new features. Highly recommended.
What the reviews say: "A must-have drum synth for electronic music lovers on iOS" - Keyboard Mag "All of this comes together in a vision that’s real...