Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Sparkling Society Games B.V. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This is a great game to play if your not around Wi-Fi all the time. You don’t need to purchase any in app purchases. You can watch adds if you want to speed up or get items. I highly recommend this game for all ages. I play it dally while I take a cab into the city each day. Perfect for car rides with no Wi-Fi
The first two weeks played this game everything fine, but after an upgrading at beginning of May, strange things started. First after upgrading laboratory added in,I built it and put it into warehouse, then it disappeared. I reported it. About two weeks later, the technical team got it back for me. Also after the upgrading, I couldn’t watch the ad video, that’s disaster. Video can speed up. Took almost two months many emails to supporter, finally got the answer was because my region. I didn’t buy it. The new weird thing is, I’m at popularity L70, I was shocked that I need more than 5.2 million, yes million to finish L70. At L69, I need about 726k points. I wrote to supporter, almost a month now they were ignoring the question, zero answer about it. Feels like they hack into my game and rewrite the L70 points only for me. I’ve been through 7 times game broken. One time I was only look at my park doing nothing. There’s no excuse to ignore answering the questions. I showed them ss, wrote at least 4 emails, they got my emails but just ignored it. There is no in game chat, I have to leave my experience here. Hope I can get a reply. There is only one person at L79, I couldn’t imagine how could he get there, only L70 need 5.2 million. The game is good, makes you very busy but still good. But the experience with the supporter just nightmares.
I was so looking forward to this game and I really wanted to like it. Having said that I have never given up on a building game this fast. Once the gold I purchased runs out I’m done. For starters all you do is order and collect supplies like soap, oil, drills, brooms and water and apply them as needed. In between there is very little time to build rides which, once you have them, use up supplies faster than you can buy them unless you use actual money to buy gold. I have several rides ready to go, but again, unless I purchase gold or in-game currency I’m not getting anywhere. I used to play a lot of Sparkling Society games until several years ago when, all of a sudden, everything took longer to achieve and rewards became immaterial making the game drag along unless you kept buying in-game currency. It almost feels like the developers’ main interest is in making money. I’m really disappointed because I used to enjoy their games.
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| Name | Price | Type |
|---|---|---|
| Silver Chest | $3.79 | One-time |
| 50 Gold | $4.99 | One-time |
| Special Currencies Deal #1 | $4.99 | One-time |
| Extra Tool | $4.99 | One-time |
| Pioneer Pack | $5.99 | One-time |
| Adventure Land Gold Pass | $6.99 | One-time |
| Park Festival Gold Pass | $6.99 | One-time |
| Super Supplies | $8.99 | One-time |
| 105 Gold | $9.99 | One-time |
| 165 Gold | $14.99 | One-time |