Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Muzaib Ali · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It’s barely accurate in colors and it repeats the same 2 levels, only good thing is at this moments it had no adds
Do not play this game or in fact any of this creator’s games. I’m sorry but I download 4 games from this people and I got stuck doing that same things, like in this game I was making that same 2 clay thing. The heart or should I say the skull bc it said I was making a heart but I didn’t I make skull earrings and the watermelon. I kept doing the same 2 thing even though it said I cleared it. Like I’m so confused what I’m supposed to do in this game. I sorry to the creator but your game keeps players doing the same things and it sad and boring.
PolyMix offers a unique fusion of puzzle and simulation gameplay, where players embark on a creative journey as polymer clay jewelry designers. Mix an...