Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Evgeny Grishakov · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I can’t reload the first weapon even though I have the correct ammo in my backpack. It takes too long to “Cover” during combat. The translation to English is very poor. Needs more development time.
The game is kind of poor quality it seems like a pocket zone 3d but pocket zone is 10 times better than this.
Great game, reminds me of POCKET zone, but I can’t even reload the first gun you get. If that gets fixed this would actually be playable
In the world of post-apocalypse, where chaos reigns, survival becomes the ultimate challenge. The game "Pocket Apocalypse" takes you on a journey thro...
| Name | Price | Type |
|---|---|---|
| Crystals 100 | $0.99 | One-time |
| Bucks 25000 | $1.99 | One-time |
| Crystals 500 | $2.99 | One-time |
| Bucks 100000 | $4.99 | One-time |
| Crystals 2000 | $5.99 | One-time |
| Crystals 10000 | $9.99 | One-time |