Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗ChillyRoom · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
When I paid a dollar when it released and this is the second time chillyroom has done this to me. Reset my account when in ok ayed soul knight for years!!! And on google play store I have record of purchase but still nothing im terribly hurt and disappointed. Again
As soon as I opened this game, I was captivated by the art style and gameplay. I’ve really enjoyed the classic roguelike gameplay loop so far, my only (few) pieces of constructive criticism are as follows. First, I wish the non-boss combat slightly more difficult, or at least add a difficulty change option. Of course, the hack-and-slash style combat is a major component of this game, but it gets a bit repetitive and boring after the first few stages. Secondly, to complement my first point, I’d love to see damage done to the player when passing through/touching enemies like most roguelikes. Being able to simply walk through every enemy with no consequences makes the combat and movement much less risky and in turn less fun. Finally, I believe there could be a bit more variety in enemies, specifically the bosses. This may change as I progress further in the game, but I have been through the first 3 planes already and each boss has been the exact same. They may have progressed in overall health. difficulty, and ability as the planes rose, but 3 identical bosses turned me off to the boss fights more than I expected. This is not to say I haven’t thoroughly enjoyed my time with this game so far, I really have! I only bring these points up in hopes that the devs will see them and possibly implement them for an even better gameplay experience :)
This game is a total vibe, one of the most exciting and interesting game throughout all of its history’s in the game you build up your character to become the strongest slayer might seem boring but give it a try you might change your mind I totally love this game. It’s almost like Warframe but the basic gameplay
PlatyGuard is Now Live. Mix & match 100+ items, master counters and combos! PlatyGuard: Swarm Slayer is a 2D action roguelike platformer RPG set in a...
| Name | Price | Type |
|---|---|---|
| Summoning Stone ×60 | $0.49 | One-time |
| Summoning Stone ×60 | $0.99 | One-time |
| Summoning Stone ×180 | $2.79 | One-time |
| Ad-Free Privilege | $4.99 | One-time |
| Summoning Stone ×360 | $5.49 | One-time |
| Bonus Rewards Privilege | $9.99 | One-time |
| Summoning Stone ×720 | $9.99 | One-time |
| Summoning Stone ×720 | $9.99 | One-time |
| Bonus Rewards Privilege | $9.99 | One-time |
| Summoning Stone ×1440 | $17.99 | One-time |