Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗MAD PIXEL · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game doesn’t work. It loads up a screen but none of the buttons work. Nothing. Very odd. What’s up with that? I’ve tried on iPhone and iPad. Same problem on both.
Fun game and passes time
One negative star is missing global chat. I would like to see global chat features. Other positive is I love the puzzle games. It’s decent pvp. Although it’s not the best than classic pvp battle from pirates of the Caribbean mobile. I love the starter pack deals. It’s worth it for p2w. Decent profile and background and customize. Please add global chat.
Pirates and Puzzles is a new Match-3 game with an amazing pirate setting and dynamic PvP battles. Anchors aweigh! Assemble the bravest and most rec...
| Name | Price | Type |
|---|---|---|
| Limited offer lvl 2 | $0.99 | One-time |
| 20 rubies | $0.99 | One-time |
| Limited offer lvl 1 | $0.99 | One-time |
| Sea Pass Premium+13lvlsSEAPASS | $0.99 | One-time |
| Limited resource pack lvl 1 | $1.99 | One-time |
| Piggy bank 2 lvl | $4.99 | One-time |
| Seasonal Battle Pass | $4.99 | One-time |
| 120 rubies | $9.99 | One-time |
| No ads + 200 rubies | $11.99 | One-time |
| 500 rubies | $19.99 | One-time |