Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Bad Crane Ltd · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Hey! It’s me again but just stuff too say first a no ads button? For 1.99 or 2.99$ and next the game could you add like monster paint balls that if your get the monster paint ball it takes away a point, or knock you back, or where it makes you lose 10 coins? That’s just something that would make the game more fun but I still like it! :D thanks!
Paint drops have escaped and the world has gone dull and gray, but our hero Uncle Brush is here to save the day! Collect paint by bumping into the es...
| Name | Price | Type |
|---|---|---|
| Big ticket pack | $4.99 | One-time |