Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Tangible Play · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
When I first played this game, I thought it was fun. It’s been a long while since I’ve played it but today I decided to. Because I do not have an iPad that fits on the Osmo stand, I had to use the flap that covers the screen to support my iPad. IT WAS THE WORST!!! like other people have said, the sensor has a hard time picking up the toppings that I placed on the pizza. when it does, I have a hard time “putting the pizza in the oven.“ And because of this, it thinks that I’ve put more than the amount of toppings that I put on there. Another thing that happens is that the customers seem disgusted at EXACTLY WHAT THEY rEQUESTED!!! Maybe it’s better when the iPad you are using fits on the stand, but I would not recommend. I understand the developers’ intention, but I think they could’ve done better to make sure that this didn’t happen. PLEASE FIX AND MAYBE I’LL CHANGE MY RATING!!! Signed, Rainbow217
My 4 year old loves playing this game and it's a great way to introduce math concepts as well as following directions. We have only played the bills only setting as he is still young but there are too many instances where the customer leaves exact change which takes away from the child doing the math themselves. The change is also very repetitive. The other issue is the goals take a long time to accomplish. For example on average we make around $40-50 per "day" in profit but our main goal was to save $800 so it took quite a while to save up and my son would start to get bored. Perhaps if there were more/smaller milestones it could keep his attention for longer periods. Despite these issues it still a fun game and we love Osmo!
So my friend loves doing Pizza Co. This is how much she loves it. She thinks the customers can hear her and when the truck comes, she says “Thank you sir!” For the change “here you go! Thank you for coming!” When there is a mad wrong, she just says “I am so very sorry sir/ma’am!” When someone comes in, she says “Hello ma’am/sir! Thank you for coming!” She doesn’t like the mad ones, she called it the “haters”. She is a pro at this. Better than the owner, me. She says she loves to serve the customers. Same with me. She just loves the Pizza Co. I have lots of Osmo pieces.
Run your own pizza shop! Train your real-world math, money and social skills in this fun hands-on game. "Osmo teaches entrepreneurship with iPads and...