Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Aden Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It is rare these days to get a fun, free simple game without a ton of ads, banners, pop-ups, & subscriptions. This game has successfully pulled it off! Free, fun, and to the point…no silly pay upgrades, in-game currency, micro-transactions, ads, subscriptions, etc…if only all apps were like this… I would gladly purchase this game directly from the app store for a reasonable amount.
After you beat the last level (30-40 something) the levels repeat theirselves over and over so add more maybe please I like the game.
Draw your path, and kill the guards. It's getting hard to kill them all at once and get 3 stars.