Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Tapps Tecnologia da Informação Ltda. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Fun game! I like it a lot. My issue is that for videos I watch them, finish them, and am then told to finish watching for reward. This means out of every 3-4 videos you will end up not getting anything.
This game is AWESOME. It’s even better than the previous and I played that like there was no tomorrow, managing to uncover every possible tile one at a time. I was done. Next game in the series is here! Woohoo. I play it and it’s really fun. Until some issues pop up. First, the battles, instead of that rpg-like unoriginal type of battling, bring back the old one. That type of battling system in the first game is amazing. This game would be much better if the old battles were brought back. Second, gems. I feel like gems take way too long to acquire without really paying, and ads don’t help all that much. I need a lot of gems in order to not have a full inventory every time I go mining. Third, I wish forging didn’t take god awful hours to do. I finally grind all the materials I need, and craft a good pickaxe. What do you know? I have to wait a few hours. The goblin can be buying something and he leaves before I finish crafting those pickaxes. I feel as if this game isn’t passing along many of the aspects that made the first game so great. Thank you for reading and I hope you find my requests useful.
The game is pretty fun, there is a pretty good storyline with a well balanced difficulty curve. The survival dungeon definitely takes way, way too long. You can go in there once per day but I think it would probably take eight hours of straight playing to get as far as I could get and I’m not even that far in the game. Very often the ads will play all the way through and then you click the X to close out the ad otherwise you have to sit there and look at it for eternity, it will have the gall to deny your reward and tell you you must watch the full video to get the reward. I have experimented by sitting there looking at the dumb thing for an additional 30 seconds, and even clicking the X right away after a 15 second video. I cannot find a reason for the screwup except for crappy programming between the ads and the game.
A new and very, very deep journey awaits! The creators of the award-winning RPG Mine Quest have dug up even more ancient mysteries and legendary loot...
| Name | Price | Type |
|---|---|---|
| Pile of Gems | $1.99 | One-time |
| Gem Stash | $3.99 | One-time |
| Daily Deal 1 | $3.99 | One-time |
| Adventurer's Savings | $3.99 | One-time |
| Starter Bundle with 70% discount | $5.99 | One-time |
| Gem Chest | $7.99 | One-time |
| Starter Bundle with 50% discount | $7.99 | One-time |
| Big Ol' Gem Chest | $16.99 | One-time |
| Fearless Bundle with 20% discount | $20.99 | One-time |
| Jumbo Gem Chest | $34.99 | One-time |