Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗puzzle studio · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Lovely concept, but the game is completely unplayable. Advertisements interrupt gameplay every ten to sixty seconds, and there isn’t even an /option/ to buy ad free- and the game is not nearly innovative enough to warrant paying for ad free over simply finding another game even if their was. If it were a more reasonable number of ads, or ads to obtain bonuses, like many other games, that would be one thing- but literally interrupting a play session, multiple times in the same level/play-through, multiple times in a five minute chunk? Nope. It’s a shame, it would actually be kind of nice if you were ever allowed to get into a rhythm, but you aren’t. You really, really aren’t. I’d give zero stars if I could, just for how much it gets my hackles up to have this kind of user-unfriendly experience baked into the process.
Everyone else is right, the ads are atrocious, however I’ve been powering through. Yesterday I got 512Z and the game froze. This morning I was able to get it to work until I got another 512Z and it’s frozen again. I’m very upset about this. I downloaded this through Swagbucks to earn a little extra money to help with bills. And I’m just stuck on level 17. Do you know how much you have to play to get to level 17? What a waste if I can’t get past 512Z. Can you please send me the remaining $197 I would have earned? Thank you.
As many others said, the ads are bad. I close the game and restart it every time. Takes 3 seconds and became muscle memory for me. Besides the ad problem, its a decent game overall. Simple and fun. However, the game caps off quickly. I managed to hit to 1A (Goes from 1k, 1M, 1B, 1T, 1Q, 1A) and capped off. You can obviously go higher, but you don't lose any blocks, and the biggest block stops at 1A. My highest is 2A but it goes no further
Welcome to Merge Blast Number, the thrilling new mobile game that puts a unique twist on the classic 2048 mechanic! Get ready for a mind-bending fusio...
| Name | Price | Type |
|---|---|---|
| 1000 coins | $0.99 | One-time |
| 10 Switches | $1.49 | One-time |
| 10 Hammers | $1.49 | One-time |
| 3000 coins | $2.99 | One-time |
| 4400 coins | $3.99 | One-time |
| Starter Pack | $4.99 | One-time |
| 9200 coins | $7.99 | One-time |
| Limited Offer | $7.99 | One-time |
| No Ads (Weekly) | $11.99 | Weekly |
| 26000 coins | $19.99 | One-time |