Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Peter Kramer · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It completely destroys boredom, it’s a fun but simple challenge, no ads, no in app purchase that is too pushy, it’s a great time!
Straightforward maze game with lots of mazes and added features like ‘Reveal’ that shows you walls when you bump into them or ‘Near’ that only shows you the walls near you. Little kids like to watch the marker move through the maze automatically, especially through the very big mazes.
The 'near' button makes easy 2d mazes a challenge. On an iPad the mazes can be hugh. Much fun for my kids who have tired of shooting monsters. Thanks for bringing back that reassuring click sound.
32 free 2-D mazes from 5x5 to 40x40 (iPad) or 6x6 to 20x20 (iPhone). Color and sound. Maze walls can be invisible, revealed upon touch, shown only a...
| Name | Price | Type |
|---|---|---|
| package of 4000 mazes - 500 mazes of each size | $0.99 | One-time |