Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗ozan akbaba · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I don’t even know how to use the money 🤦🏽♀️
Please go back to the previous iteration of the game. Now it’s boring and slow and so many features have been removed. there’s nothing to work towards in this version, all gamification was removed.
First time trying the game and I already like to play. I think it’s pretty cool you get to shape the glass and apply colors.
Are you ready for a new adventure? Welcome to Master of Glass! Shape glass, clay, metal and more as you wish. Evolve your materials from worst to best...