Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Philippe Zay · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I like what’s here, but the textures feel limited… e.g 4 types of gemstones with size and color presents lots of variation, but feels like a single theme. Manual moments or single speed rotation feel like two choices. Implementing more 3d shapes, custom pictures or more Epicycle or Fourier and elements from the F.A.S.T as selectable options in the next release would be a big plus. What if a gif were a selectable item rotation plus animation. Other mandala creation elements would help and being able to record it as a loop or gif would also be nice. The app crashed on my iPhone 15 pro when I maxed out particles and resolution. Keep up the great work!
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