Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗MOBIRIX · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is so fun, and i dont care who ripped who off, and i didnt even know about bouncy ball until a reveiw, but this game is top notch, and has so many complicated, fun, levels. This game is honestly my favorite, and such a fun game like i said.
I do like this game but why no editing stuff and how many people does it take to make multiplayer work
This game is very fun and I enjoy it a lot. Something I noticed is that the main levels all have a wide map (screen scrolls in the direction of the player), however the editor doesn't include that which limits the levels by a lot. Other than that, very amazing game.
Avoid obstacles by moving your ball left and right and enjoy the thrilling moment! [Feature] - Jump ball quest provides you the most simple but the...
| Name | Price | Type |
|---|---|---|
| Purchase 300 Gold | $2.99 | One-time |
| Purchase 525 Gold | $4.99 | One-time |
| Purchase 1,100 Gold | $9.99 | One-time |
| Purchase 3,450 Gold | $29.99 | One-time |
| Purchase 6,000 Gold | $49.99 | One-time |
| Purchase 12,500 Gold | $99.99 | One-time |