Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗MOBILEFUSION APPS LTD · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
So what if there bosses like maybe every 10 or 20 kills A GIANT BUG SPAWNS it will be far away and will shoot projectiles at every corner depending on which one your in you have to quickly go to the other corner before it hits you this game is awesome to
I started to play it and the sensitivity is at 1 million so it’s hard to aim with the gun. Another problem during playing is the moving mechanics. As I start the round, my squad-mates(AI) can easily move around, while my character is immobile. The ability to move around like my squad doesn’t work. A thing I would like to see it a settings area to control sensitivity and add or hide a joystick. This game has a lot of potential, but at this current stage, it’s hard to do anything.
Very steady and smooth aiming on a VR like shooter. The Starship Troopers theme is enjoyable but it would be nice for accuracy to be more rewarding as was referenced in the movie by Carl. Still I will be spending a lot of time spinning around in my living room with this.
Alien bugs have infested the planet and you are on your own in the desert. Defend yourself against a never ending swarm of them for as long as you can...