Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗GameClub · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
手滑党基本在一分钟内死掉,三分钟用完三条命。没人会等三个小时玩上三分钟的。好像金币也没什么用?好像没有道具升级?总之,已经删了。
很棒的一款游戏,画面精致。讨厌的是三次机会完了之后要等三个小时才能玩,对于这种打发时间的休闲游戏来说没有必要。
有创意,难度也不是很高
ARCADE ACTION IN YOUR POCKET! Picture a platform with four colored squares. Now put that platform on top of a volcano, floating on lava. Then add in...