Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Farida Yarullina · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I like this game for the different components in which buying each upgrades brings but as “spying on citizens” and and “combat natural disasters” both have the same type of rewards. I feel the game can have a difference in how the money and fame come in if they had some of the choices lose fame or production when buying more fast food and those types of upgrades. Other than that simple and fun 9/10
The game’s overall idea is great! The graphics are terrible. The language and grammar is terrible. The coding for the game is terrible. Some words don’t exist at all where they should and some are too far to the left or the right of where they should be. The currency should be in USD all the time, not just sometimes. The language should be in English. There should be a customizable avatar that you can name and change the hairstyle and hair color, eye color, height, weight, history of. I really like the concept of this game and the developer’s idea, but I feel like a lot of time and effort werent put into this to make it great. It very well could be a hit, especially around election times in the USA. It has #1 game in the App Store potential, but is lacking a lot. The buttons that tell you what everything is, for example the bank, aren’t labeled in any way. There is no hover to tell you what you are going to click on. There is no way to know how long it will take a new player to become interested in this game, with the many hoops you have to jump through. The fact that you cannot make changes to funding past what you currently have is a little bit annoying and should be removed. A monthly budget should pop up at the end of each month to show you what money you are spending, what increases or decreases you made to all areas. And I believe the newspaper headlines ought to correspond directly with how you are running things. The game needs more depth to keep interest for long. Simply running a budget, which a USA President does not even do, is not enough. There needs to be other things in-game that you can do, such as debates or polling or TV appearances, charitable things. There should be natural disasters, media leaks and headlines to respond to or ignore, staffing issues to address, state of the union to do once a year. The game has so much potential and I’m So upset that it fell so flat. It wasn’t what I was expecting at all. It could be better. For all of these reasons and many many more, it gets 2 stars. Please just update the game. A lot.
I'm not sure why the developer chose to do this, but in the United States, we use US Dollars, not rubles. Even though the money earned is in USD, the money you spend to buy things is Rubles. I'm wondering if it's meant to be in dollars.
Welcome to the USA Simulator! Experience yourself as a politican - earn money, evade taxes and exceed authority! Develop your country, extend the sphe...
| Name | Price | Type |
|---|---|---|
| Crown | $0.99 | One-time |
| Tax turbocharger X9000 | $0.99 | One-time |
| Harvard Diploma | $0.99 | One-time |
| Calculator | $0.99 | One-time |
| Thief mask | $0.99 | One-time |
| Money printer | $1.99 | One-time |
| Gentlemen's club | $2.99 | One-time |
| Gold bullion | $3.99 | One-time |