Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Wizard Games Inc · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
You don’t even need to do anything crazy just add performance improvement and fix minor bugs. Edit: Turns out I’m one of the only people playing this game. Edit #2: The game constantly crashes and is unplayable, if this could be fixed that’ll seriously help the game.
I’m giving this game a 1 star rating. And, idk if it’s me, or the game. My guess is that it’s probably the game itself. But nonetheless, every time I install and play this game, then it kicking me out everytime. Then, having to uninstall it, and go back and re-install it. But, tbh idek I’d it’s even me being on a newer app platform, for example, playing this game on iPhone 12 max pro, which is what I have now. But anyway, I can’t tell why the game kicks me out everytime I go into the game and it still kicking me out right away. Either way, my point is I guess, is that if your going to make this game still playable, make it hopeful playable on both platforms, like for old and new iPhone users that have both versions of their phone. I’m not giving this game a complete 5 star rating(at least, in my opinion)until the problem is fixed, thx.👍🏻
As far as this game goes, there are many magnificents that are patched up with horrible. The software in itself has a pretty good setup with the major flaw being the incorrect timing of ads. Whether it be pausing a game or dying in lobby. This is understandable with a game that needs revenue but the placement of ads shouldn't interfere with gameplay. So far, the combat system in this game is much more balanced than another known as Pixel Gun. The movement is rather fine but attempt to put a limit in speed and make the jumping less floaty otherwise people would be dancing around you and dodging every shot. The weapons seem nice but it is unfortunate that you are unable to equip them. As said before, the combat system is great but the matchmaking is just nonexistent. There is no endgame or any gamemodes. It's just an endless wave of free for all which in itself wouldn't be so bad if it wasn't the only thing out there. And about the campaign, there is little to no dialog in it. Not to say thay cheesy comic scenes are needed but include a text based storyline to at least give us some knowledge on what is occurring. Either increase the amount of reward when completing missions or minimize prices on upgrades or purchases so that those options are more feasible . I could go on about more but I'm sure you would understand by now. In no way do I intend to bash on this game. What I would like to see os this game being brought to it's max potential and succeed where Pixel Gun failed. I encourage the developers behind this to put up their most valiant efforts into making a potentially true masterpiece.
An FPS game that holds nothing back. Vehicle combat, multiplayer, campaign, unlocks, cool weapons. It's all here! And constantly evolving! INTENSE ON...
| Name | Price | Type |
|---|---|---|
| Remove ads | $0.99 | One-time |
| 1000 Color Blocks | $0.99 | One-time |
| 5 Silver Cubes | $0.99 | One-time |
| Block Doubler | $2.99 | One-time |
| 6000 Color Blocks | $4.99 | One-time |
| 30 Silver Cubes | $4.99 | One-time |
| 30000 Color Blocks | $19.99 | One-time |
| 150 Silver Cubes | $19.99 | One-time |