Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗fishdog.net · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
When I play a 3 way game, your auto players collude. The West player - and on occasion the East - will not allow me to cause East to be caught on a Nil bid. This is quite unfair. It is apparent they count cards, as they feed each other what is needed. Please correct this.
It’s a good game, clear layout and helpful settings. The logic with partners needs a little work and sone areas where obvious moves one doesn’t do. An example of this is when I play say and 8 of spades then the persons after me throws the ace then my partner throws the king while have four other spades. This happened at a time when my partner actually lost his bid of 4. Please work on the logic, this game has a potential to be an excellent game.
First, you need to understand the concept of spades - obviously no one there does. Your partner should never set their partner by hanging on to the ace of spades; even if it sets their partner! You are not playing with a partners; it’s every man for himself!!!!!!!!!!!!
No ads, no tracking, no subscriptions. Spades is a trick-taking card game that can be played with 3 players solo, 4 players solo, or 4 players with pa...