Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗PlayFlock · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I am so in love with this game it’s amazing and fun. No two levels are identical and there are plenty of different ways to play.
I can't read Russian, or whatever language the rewards are in. If you're going to advertise and port this game in English, everything should be in English. Sept. 4, 2018: I reported a bug at level 1345, and got back an e-mail reply in Russian. How do I get that translated to English? Sept. 5, 2018: Never mind. They e-mailed again in English, asking how often my issue happened, then replied that they would get on it. Very good customer service! Sept. 19, 2020: Have been stuck on level 2485 because my new iPad mini 6 cuts off the upper and lower levels when held in portrait mode, which was the way I had been playing it on my iPad mini 5. Just figured out, by accident, that holding it in landscape mode displayed the entire game. Oct. 13, 2020: Developer needs to review ads he/they accept to show us. Supersaker is interesting, but on going to review sites they have a terrible record of nondelivery, nonresponse to email inquiries about deliveries, etc. Sorry, but no matter how enticing a product is, I’m not going to risk my credit/money or go through the aggravation.
I really enjoy this game, it helped take my mind off the worlds problems right now, being out of a job and stuck at home. Although, I seemed to be stuck on level 48, time bomb level, have played it 10 times! This is too many, I don’t want to delete the game but why keep playing the same frustrating level?
Indy Cat - game, made in a popular nowadays match-3 genre. The game's mechanics are similar to well known games The point of the game is to help Indy...
| Name | Price | Type |
|---|---|---|
| 100 bows | $0.99 | One-time |
| 375 bows | $1.99 | One-time |
| Infinite lives for one hour | $2.99 | One-time |
| 550 bows | $4.99 | One-time |
| 1300 bows | $9.99 | One-time |
| 2700 bows | $19.99 | One-time |
| 4200 bows | $29.99 | One-time |
| 4200 bows | $49.99 | One-time |
| 10000 bows | $69.99 | One-time |
| 18750 Bows | $74.99 | One-time |