Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Crescent Moon Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is more of a logic puzzle than a roguelike: there are no items to collect, no levels to gain, no meaningful randomness of any sort. Basically, you know exactly what to expect whenever you enter a level, and it's a matter of navigating your way through the space of possibilities to find the way to the next puzzle. I found this mechanic refreshing and very enjoyable. The game is not long, but the $0.99 price tag is spot-on. Worth the money and I look forward to the developer's next game.
This game is great as it is now and I would recommended it to pretty much anyone. However, I think that its replay value could be greatly expanded upon by adding new characters or even different dungeons each with different enemies.
I bought this while waiting for a car fixup, and it ended up doing its job of keeping me from boredom. Very clever little game that ends with you learning about every little death possible... While always getting farther and farther. Frankly though once I got back it was over. The game peaks right after the halfway point and once you beat it you realize literally nothing is left. I honestly feel like the whole concept could have been expanded since it was very charming.
Climb a dark tower in this Micro sized Rogue-like that focuses more on character movement, than stats and gear. Can you retrieve the treasure and es...